Welcome to Episode 5 of Changing Gamedev Life.
Summary
In this episode, Atiya discusses her decision to pursue a graduate degree in computer science, and how it has helped her in her career. She also talks about her passion for creating games as an art form and the positive impact it has had on her life. She emphasizes the importance of fostering healthy work environments and supporting each other in the industry. Atiya provides advice for students and aspiring game developers, highlighting the value of internships and the need to be prepared for the competitive nature of the industry.
Key takeaways from this episode:
Choosing a program that aligns with your career goals and interests can be beneficial in gaining the necessary skills and knowledge for the game industry.
Creating games as an art form allows for the exploration of serious topics and emotional connections with players.
Supporting each other and fostering healthy work environments are essential for positive change in the game industry.
Seeking advice from mentors and alumni can provide valuable insights and guidance for securing internships and standing out in the industry.
About Atiya
Atiya Nova (she/her) is a User Researcher at Ubisoft Toronto, credited on Far Cry 6, Mario and Rabbids: Sparks of Hope, and Assassin's Creed Mirage. She also loves creating games on her own. Last year she released “You’re Not Family” on Steam, a game about familial conflict. As an avid fan of horror, JRPGs, and coffee, she's always looking forward to her next adventure.
Keywords
game industry, university degree, career goals, mentorship, work environment, art
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